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[community profile] edictooc: This account is a roleplaying account.
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Created on 2025-11-26 21:39:50 (#4253057), last updated 2026-02-01 (3 days ago)

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Name:edictooc
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Before arrival, characters will remember being in their own worlds. They could've been sleeping, dying, adventuring, or walking along on a normal day. That is, until they feel something seize them, and their vision blurring before darkness overtakes them.

They'll feel some things. They'll feel their back press against solid and cold, and maybe the sensation of claustrophobia will crawl into their mind. They may try to move or struggle or yell, but it's impossible. There's pain-- extreme pain as their senses warp and distort. And then there's a whir, and a whoosh, and they are overcome with a sense of stillness and peace. It’s invasive, forced and disquiet, but they cannot resist.

Until they open their eyes again, in Edictum.


Edictum is a roleplaying game that includes sci-fi, mystery, and horror elements. Characters are brought to this world with a crime tattooed on their left hand -- and how the world and events interact with those individuals depend on the crime. The game is also going to be self reflective in nature, giving opportunity for character growth and development. Player plots, chaos, and player input is encouraged, as it will be needed to further the plot of the game and make lives "better" (maybe) for characters.

Those that have the misfortune - or fortune - of awakening in this place will have direct influence on the development and expansion of the world through adventures, interaction, and with their very decisions. For better or worse, those that are within the world have committed a crime, and their repentance is the key to make the world a better, more hospitable place. Refuse? Well, the world will respond similarly. The more you fight (for or against), the more developments will occur.
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